![]() ![]() Score is tracked based on the number of monsters killed, and rounds seem like they’ll go by lightning-quick. In all actuality, you probably won’t even notice if your partner’s bad, because you’ll both be too busy dying. Enemies spawn from all over the place, and the ones with ranged attacks will make this strategy particularly not feasible. If you had the slick idea that the weaker player could just stay out of the fray, that probably won’t happen either. If your buddy sucks, well, that’s your direct disadvantage. There’s no sort of system where one can go on without the other. That’s because each respawn knocks a sizable chunk of health off of player one. If the secondary player dies, he’ll keep respawning to the detriment of the first player. This is because the two players are tied together in an integral way. However, unlike most co-op endeavors, your partner could very well be more trouble than he’s worth. It’s basically a horde mode with endlessly spawning enemies. ![]() ![]() Hyper Light Drifter has a cooperative mode that we hadn’t gotten to try before. Heart Machine has a new experience to show off for PAX East. If you’re not familiar with it, Alessandro wrote a preview of the build we saw at GDC. The quick-paced, action-RPG with a retro aesthetic looks like it’s going to be an absolute pleasure to play. Hyper Light Drifter is on the top of a lot of people’s lists of most anticipated games. ![]()
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