![]() ![]() However, because virtual reality introduces that deeper level of immersion, moments of violence or horror can feel more impactful than they would to a player sitting on a couch and watching those scenes unfold on a TV screen. ![]() ![]() Virtual reality games uniquely put players in the shoes of a game's protagonist in a quite literal sense. The update hit Steam first, but the team notes they plan to bring the change to Superhot VR on other platforms as well. These scenes have no place in Superhot Virtual Reality. "All scenes alluding to self-harm are now completely removed from the game. You deserve better," reads the team's update. "Considering sensitive time we’re living in, we can do better than that. An update later on added a "skip disturbing scenes" toggle that allowed players to skip over those moments, but the Superhot Team has now come to the realization that a toggle was simply not enough. ![]() Originally, Superhot VR included moments where players had to deliberately cause harm to their own player character in order to progress during certain parts of the game. ![]()
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